The Manual
Controls, modes and coins, explained before you need them.
Do I need a save file to play?
No. Confirm your age at the start screen, select a man and take his first dare. Guests get 10 messages; create an account when they run out and your run continues where it stood.
What does Take it do?
It opens his chat with that dare already sent as your first move, so he starts judging immediately. It uses one message. His profile also has a plain start button if you would rather he opened the game himself.
Demo, Free play and Plus?
New accounts start in demo mode with every man unlocked for 3 days. After that you are on Free play: a daily 10 messages, counted afresh each midnight UTC, spent on the first 3 men you played. Plus removes the cap: pay $15 and it is gone for 30 days, or $99 for 365. The coin drawer shows your mode.
How do I insert a coin?
Pay in USDT on TRON (TRC-20). The coin drawer lists a wallet address and the sum, worked to the final decimal place. Match it exactly, and Plus switches on once the network has confirmed the coins. Nothing renews by itself. Mistakes are covered in the fine print level.
Will he message me first?
In demo mode or on Plus he may, when you have been away from the game for a while, though never in your night hours. Toggle it on your player page.
Does he remember my level?
He keeps short notes on your run: your level, the dares you passed, the lines that landed. They are in the chat menu, where you can correct or delete any of them. Write something in the About you box on your player page and every man reads it before your first move.
Can I pass a dare or stop?
Always. Say pass and he gives you another; say stop and the game halts. Separately, every run cuts to black before it could turn explicit, in every mode.
Are there pictures?
Yes: each man has a portrait on the select screen and a home banner, and that is the whole gallery. Nude photos and videos are not in the game, and new dares is where any change would be announced.